Peck Beach - Ludum Dare 46
My Ludum Dare 46 submission! Unfortunately I missed the compo category submission limit and decided to post in the jam category anyways.
This is a style of game I wanted to make for a long time.
All 3D models, sprites and most of the music/sfx were made by me in the jam time limit. I've put a lot of heart in it all, hope you like and don't forget to vote in the jam page.
Support for controller.
Keyboard commands:
Movement | Arrow keys |
Jump/Confirm action | [Z] |
Action/Confirm action | [X] |
Go back | [C] |
Status | On hold |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Dalos |
Genre | Role Playing, Platformer |
Made with | Unity |
Tags | 3D, Controller, Ludum Dare 46, Turn-based, Turn-Based Combat, Turn-based Strategy, Unity |
Inputs | Gamepad (any) |
Download
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PeckBeach.zip 33 MB
Comments
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Mateus, por que o pato morre quando entra na água? kkkkkkkkk que absurdo!
Coisas que ficariam massa no game se vc implementasse:
1. HUD contendo life atual dos inimigos;
2. HUD contendo textos descrevendo objetivos para o jogador;
3. Possibilidade de acerto crítico no ataque;
4. colocar um som menos chato que aquele que fica rodando quando vc ta em combate.
No mais, curti o game e o som principal